Author: The Turtle Man 🃑
-
Flexible HUD release 8
ZTM’s Flexible HUD mod for ioquake3 release 8 has a new Git repository, updates to newer ioquake3, and adds a config file for very high quality graphics settings.
-
Open Source in 2023
My open source software contributions in 2023 to SDL, Quake 3 based games, and Maverick Model 3D.
-
Toy Box on Wii
Clover’s Toy Box development: porting to the Wii console.
-
Toy Box on Wayland
Clover’s Toy Box development: Fumbling around with transparency on Wayland.
-
Maverick Model 3D 1.3.14
Maverick Model 3D 1.3.14 enables HiDPI support by default and adds support for creating toon cel outlines and importing frame animations.
-
Clover’s Toy Box 22.12
Clover’s Toy Box development: adding an audio mixer, expanding DDS image support, and year’s end recap.
-
Clover’s Toy Box 22.10
Clover’s Toy Box development: adding Wolfenstein model formats, MP3 with metadata, and vertex tangents.
-
Clover’s Toy Box 22.09
Clover’s Toy Box development: rendering Heavy Metal FAKK2 models, supporting more SDL features, fixing platforms I don’t usually test, and more.
-
Clover’s Toy Box 22.07
Clover’s Toy Box development: rendering Star Trek Voyager—Elite Force MDR models, Doom 3 MD5 models, browsing archives, and various issues I ran into.
-
Clover’s Toy Box 22.04
Clover’s Toy Box development: A 10th anniversary, Turtle Arena performance, ANGLE, OpenGL 1.1, and Android.
-
Clover’s Toy Box 2021
Another year of working on rendering and game data formats in Clover’s Toy Box.
-
Maverick Model 3D 1.3.13
After a little over 2 years, Maverick Model 3D 1.3.13 has been released with a slew of bug fixes and some long desired features.