In 2020 I continued working on rendering for Clover’s Toy Box.
Continue reading Clover’s Toy Box 2020All posts by ZTM
Spearmint 1.0.3 released
Spearmint 1.0.3 fixes a couple issues in Team Arena and a few other obscure issues. Download it at https://clover.moe/spearmint.
Continue reading Spearmint 1.0.3 releasedClover’s Toy Box 2019
This year a lot of progress has been made on geometry and text rendering for Clover’s Toy Box.
Continue reading Clover’s Toy Box 2019Spearmint 1.0.2 released
Spearmint 1.0.2 fixes IQM player models, using TrueType console font, and some other issues. Download it at https://clover.moe/spearmint.
Continue reading Spearmint 1.0.2 releasedLilium Voyager 1.40 released
Lilium Voyager 1.40 has various rendering improvements and fixes SDL surround sound output. Download it at https://clover.moe/lilium-voyager.
Continue reading Lilium Voyager 1.40 releasedioEF preservation
ioEF (also known as iostvoyHM) is a project created by Thilo Schulz based on ioquake3 for running Star Trek Voyager: Elite Force Holomatch (multiplayer). My Lilium Voyager project is based on it.
The website for ioEF binaries and source code patches (thilo.kickchat.com on archive.org) went offline around July 2018. I sent Thilo Schulz an email about it in April but I haven’t heard back.
Continue reading ioEF preservationMaverick Model 3D 1.3.12 released
Maverick Model 3D 1.3.12 adds shift key behavior for tools in texture coordinate editor, allows easier conversion of skeletal animations to frame animations, and fixes several issues.
Download it at the Maverick Model 3D webpage.
Continue reading Maverick Model 3D 1.3.12 releasedFlexible HUD release 7
ZTM’s Flexible HUD mod for ioquake3 release 7 is a minor update to improve video mode selection in Quake 3 and Team Arena menus.
Changes
These changes were merged from ioquake3. Two changes from myself and two contributed by others.
- Add custom video mode (if in use) to Quake 3 and Team Arena menus. This fixes the custom resolution being changed to a built in mode if one uses the Quake 3 system menu and unable to change video mode using mouse in Team Arena.
- Use video modes supported by your display (such as 1920×1080) in Team Arena system menu as already done in Quake 3 menu.
- Prevent Q_IsColorString from asserting on negative ascii chars (by kungfooman).
- Allow overriding build date in q3rcc for reproducible builds (by bmwiedemann).
Clover’s Toy Box 2017-2018
Clover’s Toy Box development posts for 2017 and 2018. I originally shared these privately but now I’ve collected them all to publish.
Clover’s Toy Box (as in Pandora’s box) is a project to develop a game engine for the successor to Turtle Arena and another game. The engine, named after Lycoris radiata subject to change to a common name, is expected to expand on ideas and goals from my Spearmint engine (albeit without Quake 3 compatibility). Clover’s Toy Box is currently being developed in private as proprietary software.
Maverick Model 3D 1.3.11 released
Maverick Model 3D 1.3.11 adds support for exporting Studiomdl Data (SMD) models, improves Milkshape 3D (MS3D) model support, and fixes many issues.
Download it at the Maverick Model 3D webpage. Continue reading Maverick Model 3D 1.3.11 released