October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to release Spearmint 1.0 as the end result of 10 years of working on the Quake 3 engine.
On October 10th I’m planning to cease development on my projects based on the Quake 3 engine (Spearmint, Turtle Arena, Lilium Voyager, flexible HUD mod for ioq3, …) and resign from being a ioquake3 maintainer (since 2011). I’ll no longer be following ioquake3 development or providing support on the ioquake3 forum.
I’ve disabled my Spearmint game server (saturn.clover.moe) to reduce expenses. I expect to re-enable it in a few months. There is currently still another Spearmint server running. The master servers hosted by ioquake3.org and deathmask.net continue to be available.
The Magical Clover Forum (Discourse software, forum.clover.moe) is now archived. It’s not the prettiest or most accurate but the post content continues to be available. It’s was downloaded using “httrack https://forum.clover.moe”.
I created a server on Discord (Fragmint★Wonderland) where people can discuss Spearmint and my other projects and find people to play Spearmint multiplayer with. I created a page on Ko-fi where people can donate money to me.
I’m planning to replace forum.clover.moe with a read-only archive in the future due to inactivity and hosting costs.