Blog posts
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Open Source Status
I’m going to do my own things in my own time rather than acting as an open source software maintainer.
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Clover’s Toy Box 24.09
Clover’s Toy Box development: improved performance 650%*, fixed curved surfaces, mirrors/portals, and large levels.
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Maverick Model 3D 1.3.15
Maverick Model 3D 1.3.15 adds Quake 3 player export to IQE format, fixes Linux Dark Mode and issues on 2023 Flatpak runtime, and fixes not updating frame count in animation mode until focus changes.
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Maverick on macOS
There is now macOS builds for Maverick Model 3D 1.3.13 and 1.3.14. Downloads are available on at the Maverick Model 3D web page.
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Clover’s Toy Box 24.05
Clover’s Toy Box development: adding material support and changing future plans.
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Flexible HUD release 8
ZTM’s Flexible HUD mod for ioquake3 release 8 has a new Git repository, updates to newer ioquake3, and adds a config file for very high quality graphics settings.
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Open Source in 2023
My open source software contributions in 2023 to SDL, Quake 3 based games, and Maverick Model 3D.
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Toy Box on Wii
Clover’s Toy Box development: porting to the Wii console.
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Toy Box on Wayland
Clover’s Toy Box development: Fumbling around with transparency on Wayland.
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Maverick Model 3D 1.3.14
Maverick Model 3D 1.3.14 enables HiDPI support by default and adds support for creating toon cel outlines and importing frame animations.
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Clover’s Toy Box 22.12
Clover’s Toy Box development: adding an audio mixer, expanding DDS image support, and year’s end recap.
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Clover’s Toy Box 22.10
Clover’s Toy Box development: adding Wolfenstein model formats, MP3 with metadata, and vertex tangents.