Category: Development

  • Turtle Arena Development Status #2

    Changes since the last development status post. * Increased max gentities (level objects) from 1024 to 4096, this should allow future levels (especially single player levels) to have detailed levels using many objects. * Added cel shading support from ZEQ2-lite. It is used by turtle players and some other objects. I am still working on…

  • Turtle Arena Development Status

    Turtle Arena development has been kind of slow lately. I’ve been remaking some of the icons. Old Sais icon; New Sais icon; For other icons see the svn, r1299 and r1301. I also started working on a Turtle Arena Wii port. Currently focusing on getting the dedicated server to build. It almost builds, it compiles…

  • Status Update

    Turtle Arena 0.2 will (hopefully) be released by the end of the month.

  • Status Update

    Renamed TMNT Arena to Turtle Arena to hopefully avoid tradmark issues with the game.

  • Status Update

    TMNT Arena is currently undergoing active development.

  • Status Update

    TMNT Arena has improved much since the alpha, still some work to do before the beta. Project is now somewhat on hold due to college.

  • Status Update

    Started a guide for running the game, see RunningTheGame.

  • Status Update

    “Quick testing and fixing~” is taking longer then planned…

  • Status Update

    The source and data are in the svn, soon I’ll upload a alpha (just need to do some quick testing and fixing~).

  • Started project page

    Started TMNT Arena project at Google Code. Currently I am still putting the source and data in the svn. After that I will upload a alpha version. Then development will continue…