Tag: Clover’s Toy Box
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Clover’s Toy Box 2017-2018
Clover’s Toy Box development posts for 2017 and 2018. I originally shared these privately but now I’ve collected them all to publish. Clover’s Toy Box (as in Pandora’s box) is a project to develop a game engine for the successor to Turtle Arena and another game. The engine, named after Lycoris radiata subject to change…
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10 Years of Quake 3
October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to release Spearmint 1.0 as the end result of 10 years of working on the Quake 3 engine. On October 10th I’m…
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Coming this October
“There should be a new Turtle Arena 0.7 release in the near-future, hopefully next month.” —March 30, 2013 “hahahahaha. By ‘next month’ I obviously meant 2017.” —November 3, 2015 I am planning to release Spearmint 0.5 and Turtle Arena 0.7 on Friday the 13th of October 2017. Turtle Arena 0.7 is does not fix any…
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End of Year 11
I am nearing the end of my 11th year of game development. I’ve spent about a 2 years working with Sonic Robo Blast 2 (Doom Engine), about 3 months with SDL 1.2 / OpenGL 1.x, about 8 years with Quake 3, and whatever the last year was. I’m currently working toward making a new Spearmint release and hopefully a new Turtle Arena release in the…
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EBX Reboot and the Downfall of Spearmint!?
I started thinking about the game design for the Turtle Arena successor, Extraordinary Beat X, at the beginning of 2016. It was the first time I seriously thought about it since 2013.