Category: Uncategorized
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ioEF preservation update
In 2019 I posted that ioEF’s—a reimplementation of the Star Trek Voyager: Elite Force multiplayer engine—older source code was unavailable and I set up a code repository for the source code patches backed up by archive.org. Thilo Schulz, the developer of ioEF, contacted me and pointed out that only the kickchat.com domain name expired and…
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Spearmint Quake 3 game server
I set up a public Spearmint Quake 3 game server at saturn.clover.moe . So come play sometime?
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How to move quassel-core config and chat log
Information on moving quassel-core config and chat log to another computer seems scarce. I couldn’t find much beyond a couple places talking about changing the config location on bug trackers. This is what I did to move from Ubuntu 11.10 host with quassel-core 0.7.3 to Debian 7 host with quassel-core 0.8.0. (April 3 2016: This also worked for moving…
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Hatsune Miku: Project DIVA F
I like Hatsune Miku: Project DIVA F a lot. It’s fun. It looks nice. The gameplay background videos are pretty amazing (I can’t imagine scripting all the stuff that happens and making all the media for them). It does everything I expected and more. It even has a kitchen timer! (Which probably made more sense in…
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Turtle Arena Downloads
I was curious about the number of Turtle Arena downloads. This is what I found:
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Turtle Arena 0.6 is in Mageia 2
Mageia 2, a GNU/Linux distribution, was released today. Turtle Arena 0.6 is available in the package repository for easy installing! Thanks Juan Luis Baptiste for packaging it.
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New ioq3 fork, ioq3ztm
Ever since Turtle Arena was started I maintained the ability to compile it as unmodified ioquake3, or as ioquake3 with some additional changes from Turtle Arena (which I called ioq3ztm). However, it has been coming increasingly difficult (and messy), so support for compiling ioq3 has been dropped. Support for ‘ioq3ztm’ build will most likely be…