Blog posts
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Spearmint 1.0.0 released
Spearmint 1.0.0 has many minor attention-to-detail improvements. The most interesting changes being: Console command argument auto completion for model and headmodel and 25 other commands. Random bots added in Quake III: Team Arena team gametypes using bot_minplayers or addbot random use Team Arena’s characters instead of Quake 3’s bots. Bug fixes and performance improvements for…
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10 Years of Quake 3
October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to release Spearmint 1.0 as the end result of 10 years of working on the Quake 3 engine. On October 10th I’m…
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Maverick Model 3D 1.3.10 released
Maverick Model 3D 1.3.10, my fork of Misfit Model 3D 1.3.8, is now formally released after 9 years of on and off development (mostly off). Windows and macOS builds are available for download. A GNU/Linux build is probably coming next year but in the meantime it’s possible to manually compile the source code.
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Q3Rally v0.0.1.2 released
Q3Rally v0.0.1.2 has been released after two years. New cars and maps, macOS build, ship SDL with GNU/Linux builds, and lots of bug fixes.
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clover.moe Spearmint game server shutdown
I’ve disabled my Spearmint game server (saturn.clover.moe) to reduce expenses. I expect to re-enable it in a few months. There is currently still another Spearmint server running. The master servers hosted by ioquake3.org and deathmask.net continue to be available. The Magical Clover Forum (Discourse software, forum.clover.moe) is now archived. It’s not the prettiest or most…
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Discord and Ko-fi
I created a server on Discord (Fragmint★Wonderland) where people can discuss Spearmint and my other projects and find people to play Spearmint multiplayer with. I created a page on Ko-fi where people can donate money to me. I’m planning to replace forum.clover.moe with a read-only archive in the future due to inactivity and hosting costs.
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Lilium Voyager 1.39 released
After three and a half years I’ve finally made the initial release of Lilium Voyager.
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Flexible HUD release 4
ZTM’s Flexible HUD mod for ioquake3 release 4 introduces support for Quake III: Team Arena and updates to latest ioquake3 source code.
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Spearmint 0.6 released
Spearmint 0.6 adds InstaGib mode, MP3 support, customize-able console font size, and fixes a Windows remote code execution exploit. See https://clover.moe/spearmint for downloads.
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Website Address Changes
The following websites have a new address. The domain names should redirect to the new location until they expire. I don’t plan to renew the domain names. (spearmint.pw should become a redirect in the next two days when the DNS updates.) extraordinarybeat.xyz (Mar 11, 2016 – Mar 11, 2018) moved to clover.moe/ebx turtlearena.com (Mar 24,…
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Turtle Arena 0.7 released
Turtle Arena 0.7 is now available for download after 5.5 years of development. 2009 days since Turtle Arena 0.6 in memory of the year TMNT 2003 TV Series ended and TMNT Arena was first released (okay, that’s just a coincidence). Most of the development was on Spearmint and it’s Quake 3 game logic mint-arena. See…
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Spearmint 0.5 released
Spearmint 0.5 focused on text quality, multi-game support, and improving the user experience. See https://clover.moe/spearmint for downloads.